An interactive Mixed Reality experience that begins in the depths of the
Colosseum and rises into the roar of the arena — told entirely through the
thoughts of a nameless Germanic slave.
The procession crosses the sand — seen from the cages
The Story
Rome, 192 AD
Beneath the Colosseum lies its darker half — the hypogeum, the ruthless
machinery that feeds the spectacle above, where a young slave from the far
north tends the animals bound for Emperor Commodus' games.
You rise with him through frozen moments, his thoughts your only guide — up
out of the dark, through the vast halls, into the splendour of an empire at
the height of its power: the wild crowd, the gilded pomp of the games, the
emperor himself in his lion's hide — until the spectacle turns …
Years later, the same man stands beneath the Colossus, and sets it all down.
Reconstructed
No source records this man. He is built from what the archaeology and the
written evidence allow about the people who worked beneath the arena.
Where the evidence ends, we say so rather than inventing an answer.
The podium — where Rome watched from
One place. One moment. One witness.
The Experience
One continuous journey. No controllers.
mOment is a single-player Mixed Reality experience for standalone headsets —
one continuous journey carried by gaze and hand. Your attention is what moves
the young slave forward: look at the frozen figures of Rome and their thoughts
surface; small, deliberate actions along the way help him through his day and
open the next moment. You are never a spectator — you accompany him.
The linear Story Mode runs close to an hour and, on completion, unlocks a free
Explore Mode — around an hour and a half in all.
No controllers — your hands are your hands
Two Modes
Story ModeA linear, guided journey through the frozen moments of the games,
carried by the slave's stream of consciousness.
Explore ModeUnlocked on completion: return to the worlds of mOment and discover
the Colosseum and Rome through embedded, contextual detail.
Look at him, and his thoughts surface
A World Reconstructed
Fidelity that has not existed on standalone before
For over a decade, Faber Courtial has reconstructed historical worlds for film
and museum at the highest level of visual fidelity. mOment brings that craft to
standalone hardware — richly detailed, densely populated with people and
animals, and unmatched on a standalone headset. Every space, from
the hypogeum to the arena, is built to be inhabited, not merely observed.
The velarium, drawn out over the tiers
The entrance halls, in marble and paint
The Series
One series. Many moments.
mOment is conceived as a series — each episode a single pivotal place and time,
frozen for you to step inside. Episode One takes you to Rome, 192 AD. Further
episodes are envisioned, among them Athens and the Acropolis and Egypt's Valley
of the Kings — the same craft and fidelity, new worlds to inhabit.
192 AD · Colosseum, RomeThe belly of the ColosseumEpisode One · in development
AthensThe AcropolisEnvisioned
EgyptThe Valley of the KingsEnvisioned
The Studio
Faber Courtial
An animation and visualisation studio based in Germany, with over ten years in
XR. Our award-winning immersive films — 1st Step and 2nd Step,
on humankind's missions in space, and GENESIS, on the history of Earth,
all now in 8K — have been selected by Venice Immersive, Cannes, Tribeca and
SXSW. With mOment, we bring that same emotional depth and craftsmanship into
interactive XR.
For Platforms & Partners
mOment is built to show what a modern XR headset can do: Mixed Reality, eye- and
hand-tracking, and a level of visual fidelity that makes a device's quality
immediately visible. We're speaking with hardware makers, platforms, partners
and investors about launches, showcases, collaborations and investment. If
premium, emotionally resonant content is part of your roadmap, we'd love to talk.